#include "fxcc/core/graph/opengl3/font/Factory.h"

using namespace fxcc::graph::opengl3::font;

std::shared_ptr<FontLib> fxcc::graph::opengl3::font::Factory::GetFontLib(const std::string& path)
{
	auto it = m_FontLibs.find(path);
	if (it != m_FontLibs.end())
	{
		return it->second;
	}
	return 0;
}
